On Steam

New Mexico, 1986. You're a private detective, investigating a bizarre incident that occurred inside a building in a small town. Find clues, visualize past events and learn about this alternate-reality.

Built on the Unity engine using the internal audio system to integrate sound assets. 

I worked on music and sound design whilst my brother single-handed built the world, the actual game that became our first.

A first-person-melee RPG set in a retro-futuristic city of Corpus Edax. Create your character and make your own choices in a reactive world on the brink of a revolution - fight, talk or sneak your way out of confrontation. Your decision, is the right decision. 

This time as a sound designer and composer I'll be implementing all the audio assets with fmod integration with Unity.


While my brother once again singe-handed is creating all the systems and world building.

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